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VR gaming segment directly affects the video game industry. According to Ukie (The association for U.K. interactive entertainment), the adoption of VR devices has increased the sales of PC game hardware that is valued around $331.86 million (258 million pound) in 2016 with an increase of around +64.3% from 2015. Increase in the use of the gaming in the media and entertainment and travel industry makes the market attractive for the consumers. It also makes shopping experience incredible by using virtual gaming in it. Gaming sector depends up on the virtual reality content creation market to enhance gaming experience across the globe. The increasing adoption of virtual reality in video gaming industry is adding meaningful growth in the global market. In 2016, PC VR video gaming console revenue was around $1.6 billion whereas mobile and console VR video gaming revenue was around $0.7 billion and $1.2 billion in 2016 that is expected to reach to $8.6 billion, $8.4 billion and $6.1 billion for PC VR video gaming, mobile VR video gaming and console VR video gaming. Thus, the growing demand for VR devices in gaming industry is uplifting the market.
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